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Reward Coupon & Classroom Money Maker

Design reward coupons and play money for your class and print them

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Designs reward coupons, such as a homework pass or a seat choice, and play money for classroom economy activities, and prints them on A4 or Letter paper. Use it when you start a reward system or a class money system.

How to use

  1. On the "Reward coupons" tab, write one reward per line in "Coupon rewards". Fourteen example rewards are filled in at the start.
  2. Fill in the "Coupon title", "Class name", "Issued by" and "Valid until", and switch on "Add serial numbers" if you need them.
  3. Under "Design and paper", choose the "Theme", "Color", "Per sheet" (8, 10 or 12) and "Cut lines", then press "Print coupons".
  4. On the "Classroom money" tab, set the "Money name", "Unit" and "Center picture", enter a color and a count for each amount under "Amounts and counts", then press "Print money".

How it works

Questions and answers

What rewards can I put on classroom coupons?
The examples include a homework pass, choosing your seat, first in the lunch line, swapping partners for a day and 5 extra minutes of break. Edit them or add the rewards your class uses.
Which amounts does the classroom money have?
The defaults are 1, 5, 10, 50 and 100. Press "Add an amount" for more rows, and change the amount, color and count (0 to 500) in each row.
Can I put our class mascot on the money?
Yes. Choose "My own picture" under "Center picture" and add an image file of up to 10 MB. Until a picture is added, the notes print with a star.
Can I print more copies of one coupon than another?
"Copies of each" applies to every reward. To print more of one coupon, write that reward on several lines.